

You see the weapons were unlocked, but you still had to grind to unlock the add-ons for each weapon. People justifiably seen this as an affront to the game’s balance… except it didn’t harm balance at all (except in one case to be discussed). You paid the grind away, skipping over the length of time it would take to get to a weapon you had your eyes on. What these shortcuts did was unlock weapons pertaining to each class. But we can’t just vilify the concept in an all inclusive manner, like many ideas in games it can be done terribly or done right. Just so we’re clear I do agree that most microtransactions are ridiculous – particularly in regard to certain Free to Play games on fancy little phones.

There’s also the element of what this means to competitive balance, how these shortcuts effect the all-important metagame of Battlefield 3.

This raised some controversy at the time of its announcement, which stems from an industry wide conversation about nature and ethics of in-game microtransactions. I wanna start with Shortcut Pack, Battlefield 3’s go at microtransactions.
